Pokemon Recharged Yellow

Pokemon Recharged Yellow

Download Pokemon Recharged Yellow GBA ROM Hack

  • Creator: Jaizu
  • Version: 1.6.1
  • Hack of: Emerald
  • Updated: September 8, 2024
  • Status: Completed

Pokemon Recharged Yellow (previously known as Pokemon Yellow Cross) is a GBA ROM Hack by Jaizu based on Pokemon Emerald in English. And it is now available to download. It was last updated on September 8, 2024.

Also, be sure to check out Pokemon Velvet Sapphire

Description

It is inspired by Pokémon Yellow with a PSS system, items – moves – skills up to Generation 4, a day-night system, following pokemon, and much more…

This contains the entire game up to the champion, might be incompatible with future saves, with some things missing:

  • Finish free space
  • Finish pokemon icons for gen 2 and 3
  • Let the player unlock the appeal sensor (lets u see Pokémon condition in-game)
  • Let the player unlock the stats judge (let’s you see Pokémon iv ranges in-game)
  • Let the player unlock the water can (let’s you water berries)
  • Block linking in nuzlocke mode
  • Improve headbutt encounters
  • Add another jessie and james encounter
  • More hard mode tweaks and trainer parties

Features

  • Pikachu as Starter
  • Following Pokemon System
  • Fully compatible with vanilla gen 3 games and Pokemon Heliodor!
  • Kanto rebuilt in Pokemon Emerald engine, this includes RTC, berries, contests and post-game facilities.
  • Pokemon color variation from Pokemon stadium, this is reflected in the followers, party menu and pc boxes!
  • Richer Pokemon icons, this reflects the PID of your Pokemon and if they are shiny
  • Lots of quality of life features
  • Built in hard mode, nuzlocke mode and level cap
  • Lots of touches from Let’s Go Pikachu, including Jessie and James.
  • Sevii Islands are locked to post-game, they all have new and revamped content
  • And lots of more stuff!

What about the Sevii Islands?

  • I’m still working on them, they will take a while to get done. Also, please keep your expectations low, will be just some maps with small content on it, nothing wild.

What about translations?

  • Working on them, still, they will take a while to get done. Maybe I will switch to just finish one language first and them go with another one and so on, we will see.

What’s needed for the game to be completed?

  • Finish Sevii Islands
  • Finish Mew event
  • Add some roamers/legendaries
  • More contest Kanto movesets
  • Translations
  • Finish Free Space
  • Probably small stuff that I’m forgetting

Changelog – What’s New in v1.6.1

Changes

  • Faster Pokémon storage system navigation
  • Victory Road boulder puzzles will stay solved after you solve them. If you solved before, you have to solve them again for them to stay solved.
  • The naming screen won’t automatically switch to lowercase after the first character to follow compatibility and standards with other official games
  • Hall of Fame will tell you if you completed the game in hard mode or nuzlocke mode, post those awesome screenshots!
  • Rival will have updates sprites thanks to Gintas and Skorpion
  • Lots of Pokémon in the overworld will now be animated and move up and down just like your follower.
  • Summary screen will properly identify Pokémon Recharged Yellow
  • Scizor backsprite got wings

Fixes

  • Fixed synchronize in the wild
  • Fixed text colors in the Challengers
  • Fixes to the followers, shadows, and day and night system
  • Small translation fixes
  • Fixed some backsprites floating or being too low, like Meganium
  • Fixed a crash with Castform in the trade menu
  • Fixed some party icons

Screenshots

Support The Creator

Download

Credits

Jaizu

RHH, Citrus Bolt, merrp, Deokishisu, grunt-lucas, ghoulslash, ekat, paccy, bluerose, farore, thexaman, boonzeet, kalarie, poffin_case

Unreasonably gorgeous admin of PokeHarbor